![]() Happening only with MPC HC in certain conditions, when selecting from Playback>Output>Audio Render:Ģ.Speakers (ASUS Xonar DGX Audio Device) (00200000) - Okģ.Default DirectSound Device (00800000) - Errorĥ.Direct Sound: Nx Headphones (Waves Virtual Audio Device) (00200000) - ErrorĦ.Direct Sound: Speakers (ASUS Xonar DGX Audio Device) (00200000) - Errorħ.Nx Headphones (Waves Virtual Audio Device) (00200000) - Ok I'm getting an error when trying to play a DFF audio file. Waves NX does not have any volume slider.Ĭan't find any audio slider that would fix these discrepancies. Waves Loop Application is a Waves NX application. In the Windows App Volume, everything is at 100%. Internal LAV filters are set up the same as External. Unselected everything from Internal and External filters. Raising the volume from the Mixer in the Xonar control panel (L/R) from 75 to 100% raises the volumes for both options 5 and 7 above. Tried with just MPC HC outputting any audio. There is also a difference between these 2 in MPC HC, with the Direct Sound being quieter:ĥ.Direct Sound: Nx Headphones (Waves Virtual Audio Device) (00200000)ħ.Nx Headphones (Waves Virtual Audio Device) (00200000) MPC BE is always at a lower volume than any setting with MPC HC. The options from MPC BE can be selected in MPC HC as well, but don't have any effect. In MPC BE different renders can be selected from Audio>Audio Render. In MPC HC different renders can be selected from Playback>Output>Audio Render. Using MPC HC, MPC BE, LAV audio, Windows 10, Xonar DGX (manufacterer drivers), Waves NX. Getting different volume levels from players.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |